Struct h2::server::Connection [−][src]
Accepts inbound HTTP/2.0 streams on a connection.
A Connection
is backed by an I/O resource (usually a TCP socket) and
implements the HTTP/2.0 server logic for that connection. It is responsible
for receiving inbound streams initiated by the client as well as driving the
internal state forward.
Connection
values are created by calling handshake
. Once a
Connection
value is obtained, the caller must call poll
or
poll_close
in order to drive the internal connection state forward.
See module level documentation for more details
Examples
server::handshake(my_io) .and_then(|server| { server.for_each(|(request, respond)| { // Process the request and send the response back to the client // using `respond`. }) })
Methods
impl<T, B> Connection<T, B> where
T: AsyncRead + AsyncWrite,
B: IntoBuf,
[src]
[−]
impl<T, B> Connection<T, B> where
T: AsyncRead + AsyncWrite,
B: IntoBuf,
pub fn set_target_window_size(&mut self, size: u32)
[src]
[−]
pub fn set_target_window_size(&mut self, size: u32)
Sets the target window size for the whole connection.
If size
is greater than the current value, then a WINDOW_UPDATE
frame will be immediately sent to the remote, increasing the connection
level window by size - current_value
.
If size
is less than the current value, nothing will happen
immediately. However, as window capacity is released by
ReleaseCapacity
instances, no WINDOW_UPDATE
frames will be sent
out until the number of "in flight" bytes drops below size
.
The default value is 65,535.
See ReleaseCapacity
documentation for more details.
pub fn poll_close(&mut self) -> Poll<(), Error>
[src]
[−]
pub fn poll_close(&mut self) -> Poll<(), Error>
Returns Ready
when the underlying connection has closed.
If any new inbound streams are received during a call to poll_close
,
they will be queued and returned on the next call to poll
.
This function will advance the internal connection state, driving
progress on all the other handles (e.g. RecvStream
and SendStream
).
See here for more details.
pub fn abrupt_shutdown(&mut self, reason: Reason)
[src]
[−]
pub fn abrupt_shutdown(&mut self, reason: Reason)
Sets the connection to a GOAWAY state.
Does not terminate the connection. Must continue being polled to close connection.
After flushing the GOAWAY frame, the connection is closed. Any
outstanding streams do not prevent the connection from closing. This
should usually be reserved for shutting down when something bad
external to h2
has happened, and open streams cannot be properly
handled.
For graceful shutdowns, see graceful_shutdown
.
pub fn graceful_shutdown(&mut self)
[src]
[−]
pub fn graceful_shutdown(&mut self)
Starts a graceful shutdown process.
Must continue being polled to close connection.
It's possible to receive more requests after calling this method, since they might have been in-flight from the client already. After about 1 RTT, no new requests should be accepted. Once all active streams have completed, the connection is closed.
Trait Implementations
impl<T, B> Stream for Connection<T, B> where
T: AsyncRead + AsyncWrite,
B: IntoBuf,
B::Buf: 'static,
[src]
[+]
impl<T, B> Stream for Connection<T, B> where
T: AsyncRead + AsyncWrite,
B: IntoBuf,
B::Buf: 'static,
impl<T, B> Debug for Connection<T, B> where
T: Debug,
B: Debug + IntoBuf,
B::Buf: Debug,
[src]
[+]
impl<T, B> Debug for Connection<T, B> where
T: Debug,
B: Debug + IntoBuf,
B::Buf: Debug,