Struct actix_web::ws::Client [−][src]
pub struct Client { /* fields omitted */ }
WebSocket
client
Example of WebSocket
client usage is available in
websocket example
Methods
impl Client
[src]
impl Client
pub fn new<S: AsRef<str>>(uri: S) -> Client
[src]
pub fn new<S: AsRef<str>>(uri: S) -> Client
Create new websocket connection
pub fn with_connector<S: AsRef<str>>(
uri: S,
conn: Addr<ClientConnector>
) -> Client
[src]
pub fn with_connector<S: AsRef<str>>(
uri: S,
conn: Addr<ClientConnector>
) -> Client
Create new websocket connection with custom ClientConnector
pub fn protocols<U, V>(self, protos: U) -> Self where
U: IntoIterator<Item = V> + 'static,
V: AsRef<str>,
[src]
pub fn protocols<U, V>(self, protos: U) -> Self where
U: IntoIterator<Item = V> + 'static,
V: AsRef<str>,
Set supported websocket protocols
Set cookie for handshake request
pub fn origin<V>(self, origin: V) -> Self where
HeaderValue: HttpTryFrom<V>,
[src]
pub fn origin<V>(self, origin: V) -> Self where
HeaderValue: HttpTryFrom<V>,
Set request Origin
pub fn max_frame_size(self, size: usize) -> Self
[src]
pub fn max_frame_size(self, size: usize) -> Self
Set max frame size
By default max size is set to 64kb
pub fn write_buffer_capacity(self, cap: usize) -> Self
[src]
pub fn write_buffer_capacity(self, cap: usize) -> Self
Set write buffer capacity
Default buffer capacity is 32kb
pub fn no_masking(self) -> Self
[src]
pub fn no_masking(self) -> Self
Disable payload masking. By default ws client masks frame payload.
pub fn header<K, V>(self, key: K, value: V) -> Self where
HeaderName: HttpTryFrom<K>,
V: IntoHeaderValue,
[src]
pub fn header<K, V>(self, key: K, value: V) -> Self where
HeaderName: HttpTryFrom<K>,
V: IntoHeaderValue,
Set request header
pub fn timeout(self, timeout: Duration) -> Self
[src]
pub fn timeout(self, timeout: Duration) -> Self
Set websocket handshake timeout
Handshake timeout is a total time for successful handshake. Default value is 5 seconds.
pub fn connect(&mut self) -> ClientHandshake
[src]
pub fn connect(&mut self) -> ClientHandshake
Connect to websocket server and do ws handshake