Struct actix_web::actix::signal::DefaultSignalsHandler [−][src]
pub struct DefaultSignalsHandler;
Default signals handler. This actor sends SystemExit
message to System
actor for each of SIGINT
, SIGTERM
, SIGQUIT
signals.
Trait Implementations
impl Handler<Signal> for DefaultSignalsHandler
[src]
impl Handler<Signal> for DefaultSignalsHandler
Handle SIGINT
, SIGTERM
, SIGQUIT
signals and send SystemExit(0)
message to System
actor.
type Result = ()
The type of value that this handle will return
fn handle(
&mut self,
msg: Signal,
&mut <DefaultSignalsHandler as Actor>::Context
)
[src]
fn handle(
&mut self,
msg: Signal,
&mut <DefaultSignalsHandler as Actor>::Context
)
Method is called for every message received by this Actor
impl Default for DefaultSignalsHandler
[src]
impl Default for DefaultSignalsHandler
fn default() -> DefaultSignalsHandler
[src]
fn default() -> DefaultSignalsHandler
Returns the "default value" for a type. Read more
impl Actor for DefaultSignalsHandler
[src]
impl Actor for DefaultSignalsHandler
type Context = Context<DefaultSignalsHandler>
Actor execution context type
fn started(&mut self, ctx: &mut <DefaultSignalsHandler as Actor>::Context)
[src]
fn started(&mut self, ctx: &mut <DefaultSignalsHandler as Actor>::Context)
Method is called when actor get polled first time.
fn stopping(&mut self, ctx: &mut Self::Context) -> Running
[src]
fn stopping(&mut self, ctx: &mut Self::Context) -> Running
Method is called after an actor is in Actor::Stopping
state. There could be several reasons for stopping. Context::stop
get called by the actor itself. All addresses to current actor get dropped and no more evented objects left in the context. Read more
fn stopped(&mut self, ctx: &mut Self::Context)
[src]
fn stopped(&mut self, ctx: &mut Self::Context)
Method is called after an actor is stopped, it can be used to perform any needed cleanup work or spawning more actors. This is final state, after this call actor get dropped. Read more
fn start(self) -> Addr<Self> where
Self: Actor<Context = Context<Self>>,
[src]
fn start(self) -> Addr<Self> where
Self: Actor<Context = Context<Self>>,
Start new asynchronous actor, returns address of newly created actor. Read more
fn start_default() -> Addr<Self> where
Self: Actor<Context = Context<Self>> + Default,
[src]
fn start_default() -> Addr<Self> where
Self: Actor<Context = Context<Self>> + Default,
Start new asynchronous actor, returns address of newly created actor.
fn create<F>(f: F) -> Addr<Self> where
F: FnOnce(&mut Context<Self>) -> Self + 'static,
Self: Actor<Context = Context<Self>>,
[src]
fn create<F>(f: F) -> Addr<Self> where
F: FnOnce(&mut Context<Self>) -> Self + 'static,
Self: Actor<Context = Context<Self>>,
Use create
method, if you need Context
object during actor initialization. Read more
Auto Trait Implementations
impl Send for DefaultSignalsHandler
impl Send for DefaultSignalsHandler
impl Sync for DefaultSignalsHandler
impl Sync for DefaultSignalsHandler