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// Copyright 2015-2016 Benjamin Fry <benjaminfry@me.com>
//
// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
// http://opensource.org/licenses/MIT>, at your option. This file may not be
// copied, modified, or distributed except according to those terms.

use std::io;
use std::net::SocketAddr;
use std::time::Duration;

use futures::{Async, Future, Poll, Stream};
use tokio_io::{AsyncRead, AsyncWrite};
use tokio_tcp::TcpStream as TokioTcpStream;

use BufDnsStreamHandle;
use error::*;
use tcp::TcpStream;
use DnsStreamHandle;

/// Tcp client stream
///
/// Use with `trust_dns::client::DnsFuture` impls
#[must_use = "futures do nothing unless polled"]
pub struct TcpClientStream<S> {
    tcp_stream: TcpStream<S>,
}

impl TcpClientStream<TokioTcpStream> {
    /// Constructs a new TcpStream for a client to the specified SocketAddr.
    ///
    /// Defaults to a 5 second timeout
    ///
    /// # Arguments
    ///
    /// * `name_server` - the IP and Port of the DNS server to connect to
    pub fn new<E>(
        name_server: SocketAddr,
    ) -> (
        Box<Future<Item = TcpClientStream<TokioTcpStream>, Error = io::Error> + Send>,
        Box<DnsStreamHandle<Error = E> + Send>,
    )
    where
        E: FromProtoError + Send + 'static,
    {
        Self::with_timeout(name_server, Duration::from_secs(5))
    }

    /// Constructs a new TcpStream for a client to the specified SocketAddr.
    ///
    /// # Arguments
    ///
    /// * `name_server` - the IP and Port of the DNS server to connect to
    /// * `timeout` - connection timeout
    pub fn with_timeout<E>(
        name_server: SocketAddr,
        timeout: Duration,
    ) -> (
        Box<Future<Item = TcpClientStream<TokioTcpStream>, Error = io::Error> + Send>,
        Box<DnsStreamHandle<Error = E> + Send>,
    )
    where
        E: FromProtoError + Send + 'static,
    {
        let (stream_future, sender) = TcpStream::with_timeout(name_server, timeout);

        let new_future = Box::new(stream_future.map(move |tcp_stream| {
            TcpClientStream {
                tcp_stream: tcp_stream,
            }
        }));

        let sender = Box::new(BufDnsStreamHandle::new(name_server, sender));

        (new_future, sender)
    }
}

impl<S> TcpClientStream<S> {
    /// Wraps the TcpStream in TcpClientStream
    pub fn from_stream(tcp_stream: TcpStream<S>) -> Self {
        TcpClientStream {
            tcp_stream: tcp_stream,
        }
    }
}

impl<S: AsyncRead + AsyncWrite> Stream for TcpClientStream<S> {
    type Item = Vec<u8>;
    type Error = io::Error;

    fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
        match try_ready!(self.tcp_stream.poll()) {
            Some((buffer, src_addr)) => {
                // this is busted if the tcp connection doesn't have a peer
                let peer = self.tcp_stream.peer_addr();
                if src_addr != peer {
                    // FIXME: this should be an error...
                    warn!("{} does not match name_server: {}", src_addr, peer)
                }

                Ok(Async::Ready(Some(buffer)))
            }
            None => Ok(Async::Ready(None)),
        }
    }
}



#[cfg(test)]
use std::net::{IpAddr, Ipv4Addr};
#[cfg(not(target_os = "linux"))]
#[cfg(test)]
use std::net::Ipv6Addr;

#[test]
// this fails on linux for some reason. It appears that a buffer somewhere is dirty
//  and subsequent reads of a mesage buffer reads the wrong length. It works for 2 iterations
//  but not 3?
// #[cfg(not(target_os = "linux"))]
fn test_tcp_client_stream_ipv4() {
    tcp_client_stream_test(IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)))
}

#[test]
#[cfg(not(target_os = "linux"))] // ignored until Travis-CI fixes IPv6
fn test_tcp_client_stream_ipv6() {
    tcp_client_stream_test(IpAddr::V6(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 1)))
}

#[cfg(test)]
const TEST_BYTES: &'static [u8; 8] = b"DEADBEEF";
#[cfg(test)]
const TEST_BYTES_LEN: usize = 8;

#[cfg(test)]
fn tcp_client_stream_test(server_addr: IpAddr) {
    use std::io::{Read, Write};
    use tokio::runtime::current_thread::Runtime;

    use std;
    let succeeded = std::sync::Arc::new(std::sync::atomic::AtomicBool::new(false));
    let succeeded_clone = succeeded.clone();
    std::thread::Builder::new()
        .name("thread_killer".to_string())
        .spawn(move || {
            let succeeded = succeeded_clone.clone();
            for _ in 0..15 {
                std::thread::sleep(std::time::Duration::from_secs(1));
                if succeeded.load(std::sync::atomic::Ordering::Relaxed) {
                    return;
                }
            }

            panic!("timeout");
        })
        .unwrap();

    // TODO: need a timeout on listen
    let server = std::net::TcpListener::bind(SocketAddr::new(server_addr, 0)).unwrap();
    let server_addr = server.local_addr().unwrap();

    let send_recv_times = 4;

    // an in and out server
    let server_handle = std::thread::Builder::new()
        .name("test_tcp_client_stream_ipv4:server".to_string())
        .spawn(move || {
            let (mut socket, _) = server.accept().expect("accept failed");

            socket
                .set_read_timeout(Some(std::time::Duration::from_secs(5)))
                .unwrap(); // should recieve something within 5 seconds...
            socket
                .set_write_timeout(Some(std::time::Duration::from_secs(5)))
                .unwrap(); // should recieve something within 5 seconds...

            for _ in 0..send_recv_times {
                // wait for some bytes...
                let mut len_bytes = [0_u8; 2];
                socket
                    .read_exact(&mut len_bytes)
                    .expect("SERVER: receive failed");
                let length = (len_bytes[0] as u16) << 8 & 0xFF00 | len_bytes[1] as u16 & 0x00FF;
                assert_eq!(length as usize, TEST_BYTES_LEN);

                let mut buffer = [0_u8; TEST_BYTES_LEN];
                socket.read_exact(&mut buffer).unwrap();

                // println!("read bytes iter: {}", i);
                assert_eq!(&buffer, TEST_BYTES);

                // bounce them right back...
                socket
                    .write_all(&len_bytes)
                    .expect("SERVER: send length failed");
                socket
                    .write_all(&buffer)
                    .expect("SERVER: send buffer failed");
                // println!("wrote bytes iter: {}", i);
                std::thread::yield_now();
            }
        })
        .unwrap();

    // setup the client, which is going to run on the testing thread...
    let mut io_loop = Runtime::new().unwrap();

    // the tests should run within 5 seconds... right?
    // TODO: add timeout here, so that test never hangs...
    // let timeout = Timeout::new(Duration::from_secs(5));
    let (stream, mut sender) = TcpClientStream::new::<ProtoError>(server_addr);

    let mut stream = io_loop.block_on(stream).expect("run failed to get stream");

    for _ in 0..send_recv_times {
        // test once
        sender.send(TEST_BYTES.to_vec()).expect("send failed");
        let (buffer, stream_tmp) = io_loop
            .block_on(stream.into_future())
            .ok()
            .expect("future iteration run failed");
        stream = stream_tmp;
        let buffer = buffer.expect("no buffer received");
        assert_eq!(&buffer, TEST_BYTES);
    }

    succeeded.store(true, std::sync::atomic::Ordering::Relaxed);
    server_handle.join().expect("server thread failed");
}