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use std::fmt; use std::os::raw::c_void; /// A trait representing one frame of a backtrace, yielded to the `trace` /// function of this crate. /// /// The tracing function's closure will be yielded frames, and the frame is /// virtually dispatched as the underlying implementation is not always known /// until runtime. pub trait Frame { /// Returns the current instruction pointer of this frame. /// /// This is normally the next instruction to execute in the frame, but not /// all implementations list this with 100% accuracy (but it's generally /// pretty close). /// /// It is recommended to pass this value to `backtrace::resolve` to turn it /// into a symbol name. fn ip(&self) -> *mut c_void; /// Returns the starting symbol address of the frame of this function. /// /// This will attempt to rewind the instruction pointer returned by `ip` to /// the start of the function, returning that value. In some cases, however, /// backends will just return `ip` from this function. /// /// The returned value can sometimes be used if `backtrace::resolve` failed /// on the `ip` given above. fn symbol_address(&self) -> *mut c_void; } /// Inspects the current call-stack, passing all active frames into the closure /// provided to calculate a stack trace. /// /// This function is the workhorse of this library in calculating the stack /// traces for a program. The given closure `cb` is yielded instances of a /// `Frame` which represent information about that call frame on the stack. The /// closure is yielded frames in a top-down fashion (most recently called /// functions first). /// /// The closure's return value is an indication of whether the backtrace should /// continue. A return value of `false` will terminate the backtrace and return /// immediately. /// /// Once a `Frame` is acquired you will likely want to call `backtrace::resolve` /// to convert the `ip` (instruction pointer) or symbol address to a `Symbol` /// through which the name and/or filename/line number can be learned. /// /// Note that this is a relatively low-level function and if you'd like to, for /// example, capture a backtrace to be inspected later, then the `Backtrace` /// type may be more appropriate. /// /// # Example /// /// ``` /// extern crate backtrace; /// /// fn main() { /// backtrace::trace(|frame| { /// // ... /// /// true // continue the backtrace /// }); /// } /// ``` #[inline(never)] // if this is never inlined then the first frame can be konwn // to be skipped pub fn trace<F: FnMut(&Frame) -> bool>(mut cb: F) { trace_imp(&mut cb) } impl fmt::Debug for Frame { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { f.debug_struct("Frame") .field("ip", &self.ip()) .field("symbol_address", &self.symbol_address()) .finish() } } cfg_if! { if #[cfg(all(unix, feature = "libunwind"))] { mod libunwind; use self::libunwind::trace as trace_imp; } else if #[cfg(all(unix, feature = "unix-backtrace"))] { mod unix_backtrace; use self::unix_backtrace::trace as trace_imp; } else if #[cfg(all(windows, feature = "dbghelp"))] { mod dbghelp; use self::dbghelp::trace as trace_imp; } else { mod noop; use self::noop::trace as trace_imp; } }