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use futures::sync::oneshot::Sender as SyncSender;
use futures::Future;

use actor::{Actor, AsyncContext};
use address::Addr;
use arbiter::Arbiter;
use context::Context;
use fut::{self, ActorFuture};

/// Message handler
///
/// `Handler` implementation is a general way how to handle
/// incoming messages, streams, futures.
///
/// `M` is a message which can be handled by the actor.
#[allow(unused_variables)]
pub trait Handler<M>
where
    Self: Actor,
    M: Message,
{
    /// The type of value that this handle will return
    type Result: MessageResponse<Self, M>;

    /// Method is called for every message received by this Actor
    fn handle(&mut self, msg: M, ctx: &mut Self::Context) -> Self::Result;
}

/// Message type
pub trait Message {
    /// The type of value that this message will resolved with if it is
    /// successful.
    type Result: 'static;
}

/// Helper type that implements `MessageResponse` trait
pub struct MessageResult<M: Message>(pub M::Result);

/// A specialized actor future for async message handler
pub type ResponseActFuture<A, I, E> = Box<ActorFuture<Item = I, Error = E, Actor = A>>;

/// A specialized future for async message handler
pub type ResponseFuture<I, E> = Box<Future<Item = I, Error = E>>;

/// Trait defines message response channel
pub trait ResponseChannel<M: Message>: 'static {
    fn is_canceled(&self) -> bool;

    fn send(self, response: M::Result);
}

/// Trait which defines message response
pub trait MessageResponse<A: Actor, M: Message> {
    fn handle<R: ResponseChannel<M>>(self, ctx: &mut A::Context, tx: Option<R>);
}

impl<M: Message + 'static> ResponseChannel<M> for SyncSender<M::Result>
where
    M::Result: Send,
{
    fn is_canceled(&self) -> bool {
        SyncSender::is_canceled(self)
    }

    fn send(self, response: M::Result) {
        let _ = SyncSender::send(self, response);
    }
}

impl<M: Message + 'static> ResponseChannel<M> for () {
    fn is_canceled(&self) -> bool {
        true
    }
    fn send(self, _: M::Result) {}
}

impl<A, M> MessageResponse<A, M> for MessageResult<M>
where
    A: Actor,
    M: Message,
{
    fn handle<R: ResponseChannel<M>>(self, _: &mut A::Context, tx: Option<R>) {
        if let Some(tx) = tx {
            tx.send(self.0);
        }
    }
}

impl<A, M, I: 'static, E: 'static> MessageResponse<A, M> for Result<I, E>
where
    A: Actor,
    M: Message<Result = Result<I, E>>,
{
    fn handle<R: ResponseChannel<M>>(self, _: &mut A::Context, tx: Option<R>) {
        if let Some(tx) = tx {
            tx.send(self);
        }
    }
}

impl<A, M, I: 'static> MessageResponse<A, M> for Option<I>
where
    A: Actor,
    M: Message<Result = Option<I>>,
{
    fn handle<R: ResponseChannel<M>>(self, _: &mut A::Context, tx: Option<R>) {
        if let Some(tx) = tx {
            tx.send(self);
        }
    }
}

impl<A, M, B> MessageResponse<A, M> for Addr<B>
where
    A: Actor,
    M: Message<Result = Addr<B>>,
    B: Actor<Context = Context<B>>,
{
    fn handle<R: ResponseChannel<M>>(self, _: &mut A::Context, tx: Option<R>) {
        if let Some(tx) = tx {
            tx.send(self);
        }
    }
}

impl<A, M, I: 'static, E: 'static> MessageResponse<A, M> for ResponseActFuture<A, I, E>
where
    A: Actor,
    M: Message<Result = Result<I, E>>,
    A::Context: AsyncContext<A>,
{
    fn handle<R: ResponseChannel<M>>(self, ctx: &mut A::Context, tx: Option<R>) {
        ctx.spawn(self.then(move |res, _, _| {
            if let Some(tx) = tx {
                tx.send(res);
            }
            fut::ok(())
        }));
    }
}

impl<A, M, I: 'static, E: 'static> MessageResponse<A, M> for ResponseFuture<I, E>
where
    A: Actor,
    M::Result: Send,
    M: Message<Result = Result<I, E>>,
    A::Context: AsyncContext<A>,
{
    fn handle<R: ResponseChannel<M>>(self, _: &mut A::Context, tx: Option<R>) {
        Arbiter::spawn(self.then(move |res| {
            if let Some(tx) = tx {
                tx.send(res)
            }
            Ok(())
        }));
    }
}

enum ResponseTypeItem<I, E> {
    Result(Result<I, E>),
    Fut(Box<Future<Item = I, Error = E>>),
}

/// Helper type for representing different type of message responses
pub struct Response<I, E> {
    item: ResponseTypeItem<I, E>,
}

impl<I, E> Response<I, E> {
    /// Create async response
    pub fn async<T>(fut: T) -> Self
    where
        T: Future<Item = I, Error = E> + 'static,
    {
        Response {
            item: ResponseTypeItem::Fut(Box::new(fut)),
        }
    }

    /// Create response
    pub fn reply(val: Result<I, E>) -> Self {
        Response {
            item: ResponseTypeItem::Result(val),
        }
    }
}

impl<A, M, I: 'static, E: 'static> MessageResponse<A, M> for Response<I, E>
where
    A: Actor,
    M: Message<Result = Result<I, E>>,
    A::Context: AsyncContext<A>,
{
    fn handle<R: ResponseChannel<M>>(self, _: &mut A::Context, tx: Option<R>) {
        match self.item {
            ResponseTypeItem::Fut(fut) => {
                Arbiter::spawn(fut.then(move |res| {
                    if let Some(tx) = tx {
                        tx.send(res);
                    }
                    Ok(())
                }));
            }
            ResponseTypeItem::Result(res) => {
                if let Some(tx) = tx {
                    tx.send(res);
                }
            }
        }
    }
}

enum ActorResponseTypeItem<A, I, E> {
    Result(Result<I, E>),
    Fut(Box<ActorFuture<Item = I, Error = E, Actor = A>>),
}

/// Helper type for representing different type of message responses
pub struct ActorResponse<A, I, E> {
    item: ActorResponseTypeItem<A, I, E>,
}

impl<A: Actor, I, E> ActorResponse<A, I, E> {
    /// Create response
    pub fn reply(val: Result<I, E>) -> Self {
        ActorResponse {
            item: ActorResponseTypeItem::Result(val),
        }
    }

    /// Create async response
    pub fn async<T>(fut: T) -> Self
    where
        T: ActorFuture<Item = I, Error = E, Actor = A> + 'static,
    {
        ActorResponse {
            item: ActorResponseTypeItem::Fut(Box::new(fut)),
        }
    }
}

impl<A, M, I: 'static, E: 'static> MessageResponse<A, M> for ActorResponse<A, I, E>
where
    A: Actor,
    M: Message<Result = Result<I, E>>,
    A::Context: AsyncContext<A>,
{
    fn handle<R: ResponseChannel<M>>(self, ctx: &mut A::Context, tx: Option<R>) {
        match self.item {
            ActorResponseTypeItem::Fut(fut) => {
                ctx.spawn(fut.then(move |res, _, _| {
                    if let Some(tx) = tx {
                        tx.send(res)
                    }
                    fut::ok(())
                }));
            }
            ActorResponseTypeItem::Result(res) => {
                if let Some(tx) = tx {
                    tx.send(res);
                }
            }
        }
    }
}

macro_rules! SIMPLE_RESULT {
    ($type:ty) => {
        impl<A, M> MessageResponse<A, M> for $type
        where
            A: Actor,
            M: Message<Result = $type>,
        {
            fn handle<R: ResponseChannel<M>>(self, _: &mut A::Context, tx: Option<R>) {
                if let Some(tx) = tx {
                    tx.send(self);
                }
            }
        }
    };
}

SIMPLE_RESULT!(());
SIMPLE_RESULT!(u8);
SIMPLE_RESULT!(u16);
SIMPLE_RESULT!(u32);
SIMPLE_RESULT!(u64);
SIMPLE_RESULT!(usize);
SIMPLE_RESULT!(i8);
SIMPLE_RESULT!(i16);
SIMPLE_RESULT!(i32);
SIMPLE_RESULT!(i64);
SIMPLE_RESULT!(isize);
SIMPLE_RESULT!(f32);
SIMPLE_RESULT!(f64);
SIMPLE_RESULT!(String);
SIMPLE_RESULT!(bool);