Trait actix::prelude::AsyncContext[][src]

pub trait AsyncContext<A>: ActorContext where
    A: Actor<Context = Self>, 
{ fn address(&self) -> Addr<A>;
fn spawn<F>(&mut self, fut: F) -> SpawnHandle
    where
        F: ActorFuture<Item = (), Error = (), Actor = A> + 'static
;
fn wait<F>(&mut self, fut: F)
    where
        F: ActorFuture<Item = (), Error = (), Actor = A> + 'static
;
fn waiting(&self) -> bool;
fn cancel_future(&mut self, handle: SpawnHandle) -> bool; fn add_stream<S>(&mut self, fut: S) -> SpawnHandle
    where
        S: Stream + 'static,
        A: StreamHandler<S::Item, S::Error>
, { ... }
fn add_message_stream<S>(&mut self, fut: S)
    where
        S: Stream<Error = ()> + 'static,
        S::Item: Message,
        A: Handler<S::Item>
, { ... }
fn notify<M>(&mut self, msg: M)
    where
        A: Handler<M>,
        M: Message + 'static
, { ... }
fn notify_later<M>(&mut self, msg: M, after: Duration) -> SpawnHandle
    where
        A: Handler<M>,
        M: Message + 'static
, { ... }
fn run_later<F>(&mut self, dur: Duration, f: F) -> SpawnHandle
    where
        F: FnOnce(&mut A, &mut A::Context) + 'static
, { ... }
fn run_interval<F>(&mut self, dur: Duration, f: F) -> SpawnHandle
    where
        F: FnMut(&mut A, &mut A::Context) + 'static
, { ... } }
[]

Asynchronous execution context

Required Methods

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Return Address of the context

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Spawn async future into context. Returns handle of the item, could be used for cancelling execution.

All futures cancel during actor stopping stage.

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Spawn future into the context. Stop processing any of incoming events until this future resolves.

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Check if context is paused (waiting for future completion or stopping)

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Cancel future. handle is a value returned by spawn method.

Provided Methods

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This method register stream to an actor context and allows to handle Stream in similar way as normal actor messages.

use actix::prelude::*;
use futures::stream::once;

#[derive(Message)]
struct Ping;

struct MyActor;

impl StreamHandler<Ping, io::Error> for MyActor {

    fn handle(&mut self, item: Ping, ctx: &mut Context<MyActor>) {
        println!("PING");
    }

    fn finished(&mut self, ctx: &mut Self::Context) {
        println!("finished");
    }
}

impl Actor for MyActor {
   type Context = Context<Self>;

   fn started(&mut self, ctx: &mut Context<Self>) {
       // add stream
       ctx.add_stream(once::<Ping, io::Error>(Ok(Ping)));
   }
}

[]

This method is similar to add_stream but it skips stream errors.

use actix::prelude::*;
use futures::stream::once;

#[derive(Message)]
struct Ping;

struct MyActor;

impl Handler<Ping> for MyActor {
    type Result = ();

    fn handle(&mut self, msg: Ping, ctx: &mut Context<MyActor>) {
        println!("PING");
    }
}

impl Actor for MyActor {
    type Context = Context<Self>;

    fn started(&mut self, ctx: &mut Context<Self>) {
        // add messages stream
        ctx.add_message_stream(once(Ok(Ping)));
    }
}

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Send message msg to self.

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Send message msg to self after specified period of time. Returns spawn handle which could be used for cancellation. Notification get cancelled if context's stop method get called.

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Execute closure after specified period of time within same Actor and Context. Execution get cancelled if context's stop method get called.

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Spawns job to execute closure with specified interval

Implementors